![]() ![]() Ctrl + NumPad 4/ 6, 2/ 8 = Strafe/Pan scene Left/Right, Up/Down.Shift+NumPad 7 = axis orientation to Y/X/Z (front/back, left/right, up/down).Ctrl+NumPad 7 = Bottom ortho (looking up).NumPad 5 = toggle Perspective/Orthographic.Shift+NumPad 3 = axis orientation to Z/Y/X (up/down, front/back, left-right).Ctrl+NumPad 3 = Left ortho (looking right).NumPad 4/ 6, 2/ 8 = Roll scene left/right, up/down (relative to view left/right).Shift+NumPad 1 = axis orientation to Z/X/Y (up/down, left/right, front/back).Ctrl+NumPad 1 = Back ortho (looking forwards).Home = re-centre 3D View (averaged on visible objects).Enabling 'emulate' disables the normal 'layer selection' feature attributed to the same keys. ![]() The 3D View and the orientation of Objects within can be controlled using the " NumPad" keys - note default axis orientation is X/Y/Z ( left/right, front/back, up/down)ĭesign note: where Numpad keys are unavailable (laptop), in " User Preferences" activate " Emulate Numpad" under " Input" options, forcing Blender to use the main numerical keys, 1 - 0, as alternatives. Note also that triggers are context sensitive, the same key may function differently depending upon the Editor open or operation performed. ![]() Although the bias for the below is towards making content for games, either Blenders own internal Blender Game Engine or external third-party technologies, they are worth getting to know because there is a lot of commonality to most other types of content creation and will facilitate the User getting the most from Blender.ĭesign note: charts and references relate to common or frequently used actions in Blender so should not be regarded as a comprehensive list of shortcuts. The following is a list of useful keyboard shortcuts, commands and features for Blender, handy to keep to one side when modelling. Important note: the ever changing nature of Blender's development means features can be arbitrarily updated so shortcut keys may be mapped to different functions or be in different locations version to version - this is especially true of Blender 2.50, up to and included, the latest versions. ![]()
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